![]() Activated by tapping the R3 button once the Rage bar is full. Rage - Known in the Japanese version as Awakening Musou.Switch Counters greatly fill the Rage bar. Attack and Defense buffs will also be briefly bestowed. When facing an opponent with an advantageous weapon affinity (symbolized by a red danger mark) that is about to execute a strong attack, weapon switch, or storm rush, the player can perform a counterattack to blow surrounding enemies away whilst switching weapons. ![]() Switch Counter - Also known as Variable Counter in the Japanese version.It cannot be depleted by Storm Rush attacks themselves, Musou attacks, or Rage mode, with the latter two briefly disabling all weapon affinities. It can still deplete should they guard against attacks and won't reset if any weapons and changed. Can be activated as long as the opponent's weapon affinity is worse and their spirit gauge (represented by a small blue polygon divided into sections) is fully depleted by attacking them enough. Storm Rush - Enables the player to break an enemy's guard and attack rapidly by button mashing.New weapon affinities provide different effects depending on the weapon type used by the player and their opponents. Officers with an advantage over the player will deal more damage. DYNASTY WARRIORS 8 PC TPB FREEDisadvantageous weapons will cause an opponent to receive less damage and immunity to flinching from attacks barring EX Attacks, Switch Attacks, or Musou Attacks of any kind, while an advantageous one has the opposite effect while also allowing free critical hits to be inflicted on the target on any attack landed. They have a triangular relationship for their affinity with one another and are randomly assigned to weapons. This also applies to weapons acquired from other facilities.Īnother feature, Weapon Fusion, allows the usage of a Gem currency to manually instill different elements onto a weapon from other weapons and also boost them, in addition to boosting a weapon's attack power and changing it's affinity.Ī new weapon affinity system is in place with three properties: Heaven ( 天), Earth ( 地), and Man ( 人). While weapons are also sold in this mode, they increase in quantity and gain better attributes as the facility's rank becomes higher. Tempering can only be done in Ambition Mode once the blacksmith shop has been appropriately expanded. DYNASTY WARRIORS 8 PC TPB UPDATEThe 1.03 patch update in the Japanese version alleviates this problem somewhat by allowing other attributes to help increase existing ones. The resulting attribute change is randomized and players must weigh their customization options carefully. There are two main forms of tempering: Temper (which fuses two weapons of the same type together using various materials) and Reforge (exchanges three weapons and materials to create two different but stronger weapons). Players can use this system to modify their weapons with 40 different weapon attributes. Weapon seals from the previous title are replaced with a tempering system similar to the Warriors Orochi series. In the Complete Edition of Dynasty Warriors 8, players can carry up to 1,200 weapons. ![]() Final weapons, in the form of 5th and 6th weapons, have returned and like before can only be obtained on difficulty levels "Hard" or above. Some have rare variations that share the same appearance but come with fixed attributes. Generic officers now drop weapon boxes containing types already owned by the player whereas unique characters leave behind their signature weapon upon being defeated. In Story Mode, weapons can be bought from the blacksmith during pre-battle camp segments and may vary in quality depending on the level of difficulty chosen. The weapon system in Dynasty Warriors 8 is relatively similar to Dynasty Warriors 7's system with several tweaks and new features for its presentation. ![]()
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